Station XX-15353 · recording
Rogue rust
Online 84.200.80.55:28015 checked 15m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 15.3 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:04 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 16 Sep, 14:43 UTC42d ago | M0.0■steady | 0 | – | 15.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rogue rust?
Rogue rust runs a procedural map of size 1,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rogue rust?
You will find no gather rate in the name of Rogue rust. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Rogue rust right now?
At this moment, Rogue rust records 0 players across 100 slots. Averaged across the last seven days, the population was 0 players.
How does Rogue rust rank against other Rust servers?
On player hours for the past week, Rogue rust sits at #15,353, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Rogue rust stay online?
As recorded now, Rogue rust is running. Its reported uptime points to a restart about 16 days 13 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Rogue rust perform under load?
Across the last 48 hours it averaged 221 server fps, with a floor of 195. The world held up to 3,165 entities at its peak, buildings and deployables included. Memory use peaked at 1,537 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rogue rust hosted?
Nothing about a region comes from Rogue rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 84.200.80.55:28015 is the address it uses.
What build of Rust does Rogue rust use?
On Linux, Rogue rust runs Rust network protocol 2634 and build 167584. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Rogue rust?
The recent wipes averaged a busiest count of 0 players. 4 hours after the latest wipe, the crowd peaked.
How often does Rogue rust wipe, and on which days?
On record so far are too few of Rogue rust's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 5 hours.
Server tags
What do the server tags on Rogue rust mean?
Tags published by Rogue rust and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rogue rust appear?
These Rust Server Trends lists include Rogue rust: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Rogue rust?
You can connect by pressing F1 in Rust and typing client.connect 84.200.80.55:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.