Station XX-6529 · recording
a
Online 84.192.29.199:28014 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,529
- top 29%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 00:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 01:11 UTC4d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 9 Oct, 14:00 UTC18d ago | M0.0▲rising | 1 | halved by day 6 | 14.5 days | 0 | |
| Thu 8 Oct, 22:39 UTC19d ago | M0.0▲rising | 1 | – | 0.6 days | 0 | |
| Wed 30 Sep, 14:27 UTC27d ago | M0.0▲rising | 1 | halved by day 2 | 8.3 days | 0 | |
| Tue 29 Sep, 18:26 UTC28d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Fri 25 Sep, 16:56 UTC32d ago | M0.0▲rising | 1 | halved by day 1 | 4.1 days | 0 | |
| Thu 24 Sep, 15:08 UTC33d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Wed 23 Sep, 23:01 UTC34d ago | M0.0■steady | 1 | – | 0.7 days | 1 | |
| Tue 22 Sep, 19:37 UTC35d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Mon 21 Sep, 17:03 UTC36d ago | M0.0▲rising | 1 | – | 1.1 days | 0 | |
| Sat 19 Sep, 04:17 UTC39d ago | M0.0▲rising | 1 | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on a?
You will find no gather rate in the name of a. 100 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on a?
At this moment, a records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 23:00 UTC, averaging 1 players.
How does a rank against other Rust servers?
The last seven days of player hours place a at #6,529, in the top 29% of all ranked servers.
Server facts
How reliably does a stay online?
a is up at the moment. Of the 168 hours in the last 7 full days, it was up for 128, or 76% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does a run from?
Nothing about a region comes from a. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 84.192.29.199:28014.
What build of Rust does a use?
On Windows, a runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on a?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does a run its wipes?
There is no next wipe to predict at a, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 10 hours is how long the current world has been running.
Tags
What do the server tags on a mean?
These are the tags a publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts100 (Group limit): The team limit is 100; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does a appear?
You will find a on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to a?
To join, enter client.connect 84.192.29.199:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.