Station XX-13065 · no signal
Forkes Testserver
Offline 84.134.57.199:28015 checked 10d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,065
- top 60%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 11:07 UTC14d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 13 Oct, 15:24 UTC15d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Forkes Testserver?
The map on Forkes Testserver is procedural, produced by the game.
Which settings and rules apply on Forkes Testserver?
The name of Forkes Testserver gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Forkes Testserver right now?
A reading taken now finds Forkes Testserver offline; the most recent activity was 10 days 11 hours ago.
How does Forkes Testserver rank against other Rust servers?
On player hours for the past week, Forkes Testserver sits at #13,065, which puts it inside the top 60% of every ranked server.
Server facts
How reliably does Forkes Testserver stay online?
No contact with Forkes Testserver right now, and the last recorded contact was 10 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Forkes Testserver run from?
No region is published by Forkes Testserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 84.134.57.199:28015.
Which Rust version is Forkes Testserver running?
Forkes Testserver is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Forkes Testserver?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
On what timetable does Forkes Testserver run its wipes?
On record so far are too few of Forkes Testserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 14 days 9 hours.
Lists and tags
What do the server tags on Forkes Testserver mean?
Tags published by Forkes Testserver and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Forkes Testserver appear?
You will find Forkes Testserver on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Forkes Testserver?
To join, enter client.connect 84.134.57.199:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.