Station XX-14311 · no signal
DropLaunch test server
Offline 84.107.123.191:28015 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,311
- top 64%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 13:26 UTC3d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 25 Oct, 18:29 UTC4d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Mon 19 Oct, 01:35 UTC10d ago | M0.0▼falling | 0 | – | – | 6.7 days | 1 |
| Sat 17 Oct, 17:45 UTC12d ago | M0.0▲rising | 1 | – | 1.3 days | 0 | |
| Mon 12 Oct, 22:29 UTC17d ago | M0.0■steady | 0 | – | 4.8 days | 0 | |
| Sun 11 Oct, 18:37 UTC18d ago | M0.0■steady | 0 | – | 1.2 days | 0 | |
| Sat 10 Oct, 21:44 UTC19d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Sat 10 Oct, 00:07 UTC19d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Fri 9 Oct, 17:54 UTC20d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Fri 9 Oct, 11:18 UTC20d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Wed 7 Oct, 23:38 UTC21d ago | M0.0▲rising | 1 | – | 1.5 days | 0 | |
| Wed 7 Oct, 16:15 UTC22d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Wed 7 Oct, 01:36 UTC22d ago | M0.0■steady | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DropLaunch test server?
DropLaunch test server uses a procedural map, which the game generates.
Which settings and rules apply on DropLaunch test server?
No gather rate appears in the name of DropLaunch test server. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on DropLaunch test server right now?
A reading taken now finds DropLaunch test server offline; the most recent activity was 3 days 6 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does DropLaunch test server rank against other Rust servers?
The last seven days of player hours place DropLaunch test server at #14,311, in the top 64% of all ranked servers.
Operator and location
How reliably does DropLaunch test server stay online?
No contact with DropLaunch test server right now, and the last recorded contact was 3 days 6 hours ago. 5 of 168 hours in the last 7 full days were up time, 3% of the total. On 14 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does DropLaunch test server run from?
Nothing about a region comes from DropLaunch test server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 84.107.123.191:28015 is the address it uses.
What build of Rust does DropLaunch test server use?
Rust network protocol 2635 and build 168909 on Windows is what DropLaunch test server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on DropLaunch test server?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does DropLaunch test server wipe, and on which days?
No next wipe can be predicted for DropLaunch test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 23 hours is how long the current world has been running.
Lists and tags
What do the server tags on DropLaunch test server mean?
These are the tags DropLaunch test server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DropLaunch test server appear?
These Rust Server Trends lists include DropLaunch test server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto DropLaunch test server?
Enter client.connect 84.107.123.191:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.