Station XX-13282 · no signal
Rust Test Clean
Offline 84.1.163.10:28015 checked 40d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,282
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 18 Sep, 07:38 UTC40d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 16 Sep, 07:38 UTC42d ago | M0.0▲rising | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Rust Test Clean?
No gather rate appears in the name of Rust Test Clean. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Rust Test Clean right now?
Rust Test Clean is not responding at this moment and is offline, last seen 40 days 21 hours ago.
How does Rust Test Clean rank against other Rust servers?
Over the last seven days, Rust Test Clean recorded enough player hours to reach #13,282 worldwide, placing it in the top – of all ranked servers.
Operator and location
How reliably does Rust Test Clean stay online?
No contact with Rust Test Clean right now, and the last recorded contact was 40 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust Test Clean hosted?
Nothing about a region comes from Rust Test Clean. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 84.1.163.10:28015 is the address it uses.
Which Rust version is Rust Test Clean running?
On Windows, Rust Test Clean runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Rust Test Clean?
On average, the busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked.
How often does Rust Test Clean wipe, and on which days?
Too few wipes of Rust Test Clean are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 40 days 21 hours is how long the current world has been running.
Tags
What do the server tags on Rust Test Clean mean?
These are the tags Rust Test Clean publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Test Clean appear?
These Rust Server Trends lists include Rust Test Clean: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto Rust Test Clean?
To join, enter client.connect 84.1.163.10:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.