Station XX-8849 · no signal
KWSN Test Server
Offline 83.81.32.127:28015 checked 2d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #8,849
- top 40%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on KWSN Test Server?
No gather rate appears in the name of KWSN Test Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on KWSN Test Server?
No players are recorded on KWSN Test Server at this moment; it is offline, and the last sighting was 2 days 2 hours ago. The seven-day average is 0 players, with a peak of 1.
How does KWSN Test Server rank against other Rust servers?
On player hours for the past week, KWSN Test Server sits at #8,849, which puts it inside the top 40% of every ranked server.
Server details
How reliably does KWSN Test Server stay online?
KWSN Test Server is down at the moment; the last recorded contact was 2 days 2 hours ago. 23 of 72 hours in the last 3 full days were up time, 32% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
Where in the world is KWSN Test Server hosted?
No region is published by KWSN Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 83.81.32.127:28015.
Which Rust version is KWSN Test Server running?
KWSN Test Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does KWSN Test Server run its wipes?
On record so far are too few of KWSN Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 8 hours is how long the current world has been running.
Server tags
What do the server tags on KWSN Test Server mean?
These are the tags KWSN Test Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does KWSN Test Server appear?
The Rust Server Trends lists that take in KWSN Test Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto KWSN Test Server?
You can connect by pressing F1 in Rust and typing client.connect 83.81.32.127:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.