Station XX-15465 · no signal
[ESP][PVE] TEST - PACIFIC WORLD
Offline 83.61.171.234:28015 checked 38d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,465
- no region published
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on [ESP][PVE] TEST - PACIFIC WORLD?
No gather rate appears in the name of [ESP][PVE] TEST - PACIFIC WORLD. The group limit is 16 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [ESP][PVE] TEST - PACIFIC WORLD right now?
[ESP][PVE] TEST - PACIFIC WORLD is not responding at this moment and is offline, last seen 38 days 4 hours ago.
How does [ESP][PVE] TEST - PACIFIC WORLD rank against other Rust servers?
Over the last seven days, [ESP][PVE] TEST - PACIFIC WORLD recorded enough player hours to reach #15,465 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does [ESP][PVE] TEST - PACIFIC WORLD stay online?
No contact with [ESP][PVE] TEST - PACIFIC WORLD right now, and the last recorded contact was 38 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 20 September 2026 is when Rust Server Trends first recorded it.
Which region does [ESP][PVE] TEST - PACIFIC WORLD run from?
Nothing about a region comes from [ESP][PVE] TEST - PACIFIC WORLD. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 83.61.171.234:28015 is the address it uses.
What build of Rust does [ESP][PVE] TEST - PACIFIC WORLD use?
Rust network protocol 2633 and build 164530 on Windows is what [ESP][PVE] TEST - PACIFIC WORLD runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does [ESP][PVE] TEST - PACIFIC WORLD wipe, and on which days?
On record so far are too few of [ESP][PVE] TEST - PACIFIC WORLD's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 38 days 10 hours is how long the current world has been running.
Tags
What do the server tags on [ESP][PVE] TEST - PACIFIC WORLD mean?
These are the tags [ESP][PVE] TEST - PACIFIC WORLD publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts16 (Group limit): Teams are capped at 16 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [ESP][PVE] TEST - PACIFIC WORLD appear?
These Rust Server Trends lists include [ESP][PVE] TEST - PACIFIC WORLD: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto [ESP][PVE] TEST - PACIFIC WORLD?
You can connect by pressing F1 in Rust and typing client.connect 83.61.171.234:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.