Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players41,781 Active3,029 Wipes · 3 h99 48 h

Station XX-15349 · recording

Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla

Online 83.223.207.17:29000 checked 8m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0009:0015:0010:0016:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0009:0015:0010:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
32/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
30/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
24/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

The procedural map on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla is size 3,000 with seed 1406917299, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

No gather rate appears in the name of Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla right now?

At this moment, Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.

How does Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla rank against other Rust servers?

On player hours for the past week, Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla sits at #15,349, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla stay online?

As recorded now, Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla is running. Going by the uptime figure it reports, it restarted about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 152, or 90% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla hold a steady tick rate?

Across the last 48 hours it averaged 53 server fps, with a floor of 13. At its highest, it carried 44,241 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,905 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla hosted?

A region is not published by Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 83.223.207.17:29000.

What build of Rust does Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla use?

Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla wipe, and on which days?

Once a month Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 7 hours.

Tags

What do the server tags on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla mean?

The game's server browser reads the tags Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla appear?

The Rust Server Trends lists that take in Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

To join, enter client.connect 83.223.207.17:29000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/FaVwrWFkzm.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.