Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players75,280 Active3,722 Wipes · 3 h224 48 h

Station XX-15335 · no signal

plugin probe (temporary)

Offline 83.175.184.108:28115 checked 5d ago

modded
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
193/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
82/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
27/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
283/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
30/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on plugin probe (temporary)?

The name of plugin probe (temporary) gives no gather rate. It gives no group limit in its listing. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on plugin probe (temporary)?

plugin probe (temporary) is not responding at this moment and is offline, last seen 5 days 12 hours ago. The population averaged 0 players over the past week.

How does plugin probe (temporary) rank against other Rust servers?

The last seven days of player hours place plugin probe (temporary) at #15,335, in the top 69% of all ranked servers.

Server details

How reliably does plugin probe (temporary) stay online?

No contact with plugin probe (temporary) right now, and the last recorded contact was 5 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does plugin probe (temporary) run from?

A region is not published by plugin probe (temporary). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 83.175.184.108:28115 is the address it uses.

Which Rust version is plugin probe (temporary) running?

On Windows, plugin probe (temporary) runs Rust network protocol 2293. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does plugin probe (temporary) run its wipes?

On record so far are too few of plugin probe (temporary)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 5 days 22 hours.

Tags

What do the server tags on plugin probe (temporary) mean?

These are the tags plugin probe (temporary) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; v2293 (Protocol): To connect, your game must be on the same protocol, 2293; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h87abd15e (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does plugin probe (temporary) appear?

You will find plugin probe (temporary) on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.

How to join

What steps get you onto plugin probe (temporary)?

You can connect by pressing F1 in Rust and typing client.connect 83.175.184.108:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,v2293,h87abd15e,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
v2293
Protocol To connect, your game must be on the same protocol, 2293.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h87abd15e
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.