Station XX-7164 · recording
CrypticRedHats Public Branch Development Server
Online 83.151.204.153:28015 checked 11m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,164
- top 32%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +1into Tue 12:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 06:59 UTC24d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on CrypticRedHats Public Branch Development Server?
CrypticRedHats Public Branch Development Server runs a procedural map of size 4,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on CrypticRedHats Public Branch Development Server?
You will find no gather rate in the name of CrypticRedHats Public Branch Development Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on CrypticRedHats Public Branch Development Server?
At this moment, CrypticRedHats Public Branch Development Server records 0 players across 500 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.
How does CrypticRedHats Public Branch Development Server rank against other Rust servers?
Over the last seven days, CrypticRedHats Public Branch Development Server recorded enough player hours to reach #7,164 worldwide, placing it in the top 32% of all ranked servers.
Operator and location
How reliably does CrypticRedHats Public Branch Development Server stay online?
CrypticRedHats Public Branch Development Server is up at the moment. Its reported uptime points to a restart about 32 hours ago. It was up 48% of the time across the last 7 full days: 80 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does CrypticRedHats Public Branch Development Server perform under load?
The 48-hour average is 44 server fps; 40 is the lowest observed. At its highest, it carried 85,768 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,825 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does CrypticRedHats Public Branch Development Server run from?
A region is not published by CrypticRedHats Public Branch Development Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 83.151.204.153:28015 is the address it uses.
What build of Rust does CrypticRedHats Public Branch Development Server use?
On Linux, CrypticRedHats Public Branch Development Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on CrypticRedHats Public Branch Development Server?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does CrypticRedHats Public Branch Development Server wipe, and on which days?
On record so far are too few of CrypticRedHats Public Branch Development Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 24 days 14 hours.
Server tags
What do the server tags on CrypticRedHats Public Branch Development Server mean?
Tags published by CrypticRedHats Public Branch Development Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does CrypticRedHats Public Branch Development Server appear?
These Rust Server Trends lists include CrypticRedHats Public Branch Development Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto CrypticRedHats Public Branch Development Server?
You can connect by pressing F1 in Rust and typing client.connect 83.151.204.153:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/GevAn9jzCr.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
