Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players70,703 Active3,677 Wipes · 3 h121 48 h

Station XX-8780 · no signal

Jonsnet Private Server

Offline 83.150.19.242:28015 checked 5d ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#8,780
top 40%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8780 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 13:52 UTC18d ago M0.0steady 1 – running 1
Mon 5 Oct, 11:02 UTC23d ago M0.0steady 1 held half 5.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
105/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
119/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
90/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
25/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Jonsnet Private Server?

A procedural map runs on Jonsnet Private Server, generated by the game.

Which settings and rules apply on Jonsnet Private Server?

The name of Jonsnet Private Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on Jonsnet Private Server right now?

Jonsnet Private Server is not responding at this moment and is offline, last seen 5 days 5 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does Jonsnet Private Server rank against other Rust servers?

Over the last seven days, Jonsnet Private Server recorded enough player hours to reach #8,780 worldwide, placing it in the top 40% of all ranked servers.

Server details

How reliably does Jonsnet Private Server stay online?

Jonsnet Private Server is down at the moment; the last recorded contact was 5 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 9, or 5% of the time. 5 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Jonsnet Private Server hosted?

A region is not published by Jonsnet Private Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 83.150.19.242:28015 is the address it uses.

Which Rust version is Jonsnet Private Server running?

Rust network protocol 2635 and build 168909 on Windows is what Jonsnet Private Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Jonsnet Private Server?

On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does Jonsnet Private Server run its wipes?

Too few wipes of Jonsnet Private Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 18 days 6 hours is how long the current world has been running.

Lists and tags

What do the server tags on Jonsnet Private Server mean?

Tags published by Jonsnet Private Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Jonsnet Private Server appear?

These Rust Server Trends lists include Jonsnet Private Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Jonsnet Private Server?

Enter client.connect 83.150.19.242:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.