Station XX-14865 · no signal
TEST SERVER
Offline 82.67.108.110:28025 checked 20d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,865
- top 67%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 17:14 UTC25d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 2 Oct, 08:55 UTC27d ago | M0.0▲rising | 1 | – | 2.3 days | 0 | |
| Thu 1 Oct, 18:25 UTC FW27d ago | M0.0■steady | 1 | – | 0.6 days | 1 | |
| Thu 24 Sep, 14:07 UTC35d ago | M0.0▲rising | 1 | – | 7.2 days | 0 | |
| Tue 22 Sep, 11:10 UTC37d ago | M0.0▲rising | 1 | – | 2.1 days | 0 | |
| Tue 15 Sep, 16:39 UTC44d ago | M0.0▲rising | 1 | halved by day 3 | 6.8 days | 0 | |
| Sun 13 Sep, 18:15 UTC45d ago | M0.0■steady | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TEST SERVER?
TEST SERVER uses a procedural map, which the game generates.
Which settings and rules apply on TEST SERVER?
The name of TEST SERVER gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on TEST SERVER right now?
A reading taken now finds TEST SERVER offline; the most recent activity was 20 days 20 hours ago.
How does TEST SERVER rank against other Rust servers?
Over the last seven days, TEST SERVER recorded enough player hours to reach #14,865 worldwide, placing it in the top 67% of all ranked servers.
Server details
How reliably does TEST SERVER stay online?
No contact with TEST SERVER right now, and the last recorded contact was 20 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is TEST SERVER hosted?
Nothing about a region comes from TEST SERVER. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 82.67.108.110:28025.
What build of Rust does TEST SERVER use?
On Linux, TEST SERVER runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on TEST SERVER?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.
How often does TEST SERVER wipe, and on which days?
There is no next wipe to predict at TEST SERVER, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days is how long the current world has been running.
Tags
What do the server tags on TEST SERVER mean?
Tags published by TEST SERVER and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TEST SERVER appear?
The Rust Server Trends lists that take in TEST SERVER are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto TEST SERVER?
To join, enter client.connect 82.67.108.110:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.