Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players54,561 Active3,263 Wipes · 3 h144 48 h

Station XX-15338 · no signal

SnowDiablo TEST auto

Offline 82.66.130.164:28035 checked 2d ago

moddedoxide
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,338
top 69%
No wipes
resets
15 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 04:12 UTC2d ago – – – – – 0
Tue 27 Oct, 04:03 UTC2d ago – – – – – 0
Tue 27 Oct, 03:14 UTC2d ago – – – – – 0
Tue 27 Oct, 02:39 UTC2d ago – – – – – 0
Tue 27 Oct, 02:21 UTC2d ago – – – – – 0
Tue 27 Oct, 02:14 UTC2d ago – – – – – 0
Tue 27 Oct, 01:38 UTC2d ago – – – – – 0
Mon 26 Oct, 19:29 UTC2d ago – – – – – 0
Mon 26 Oct, 09:22 UTC3d ago – – – – – 0
Mon 26 Oct, 09:12 UTC3d ago – – – – – 0
Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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0/ 40
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SnowDiablo TEST auto?

The map on SnowDiablo TEST auto is procedural, produced by the game.

Which settings and rules apply on SnowDiablo TEST auto?

You will find no gather rate in the name of SnowDiablo TEST auto. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on SnowDiablo TEST auto?

SnowDiablo TEST auto is not responding at this moment and is offline, last seen 2 days 5 hours ago. The seven-day average for this server is 0 players.

How does SnowDiablo TEST auto rank against other Rust servers?

On player hours for the past week, SnowDiablo TEST auto sits at #15,338, which puts it inside the top 69% of every ranked server.

Server details

How reliably does SnowDiablo TEST auto stay online?

No contact with SnowDiablo TEST auto right now, and the last recorded contact was 2 days 5 hours ago. It was up 8% of the time across the last 2 full days: 4 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

Which region does SnowDiablo TEST auto run from?

A region is not published by SnowDiablo TEST auto. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 82.66.130.164:28035.

Which Rust version is SnowDiablo TEST auto running?

Rust network protocol 2635 and build 168909 on Windows is what SnowDiablo TEST auto runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does SnowDiablo TEST auto wipe, and on which days?

None of the resets at SnowDiablo TEST auto counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Lists and tags

What do the server tags on SnowDiablo TEST auto mean?

These are the tags SnowDiablo TEST auto publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SnowDiablo TEST auto appear?

The Rust Server Trends lists that take in SnowDiablo TEST auto are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to SnowDiablo TEST auto?

To join, enter client.connect 82.66.130.164:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.