Rust Server TrendsSeismic network · station log
Recording Stations11,840 Players80,134 Active3,897 Wipes · 3 h163 48 h

Station XX-15275 · no signal

Carbon Dev [PowerfulAdmin]

Offline 82.40.63.27:28505 checked 9d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,275
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15275 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep13 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 11:05 UTC14d ago M0.0falling 0 – – running 1
Sat 26 Sep, 11:59 UTC31d ago M0.0steady 1 – 17 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
154/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
135/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
28/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
147/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
46/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Carbon Dev [PowerfulAdmin]?

Carbon Dev [PowerfulAdmin] uses a procedural map, which the game generates.

Which settings and rules apply on Carbon Dev [PowerfulAdmin]?

The name of Carbon Dev [PowerfulAdmin] gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on Carbon Dev [PowerfulAdmin]?

A reading taken now finds Carbon Dev [PowerfulAdmin] offline; the most recent activity was 9 days 7 hours ago.

How does Carbon Dev [PowerfulAdmin] rank against other Rust servers?

The last seven days of player hours place Carbon Dev [PowerfulAdmin] at #15,275, in the top 70% of all ranked servers.

Operator and location

How reliably does Carbon Dev [PowerfulAdmin] stay online?

No contact with Carbon Dev [PowerfulAdmin] right now, and the last recorded contact was 9 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 26 September 2026 is when Rust Server Trends first recorded it.

Which region does Carbon Dev [PowerfulAdmin] run from?

A region is not published by Carbon Dev [PowerfulAdmin]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 82.40.63.27:28505 is the address it uses.

Which Rust version is Carbon Dev [PowerfulAdmin] running?

On Windows, Carbon Dev [PowerfulAdmin] runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Carbon Dev [PowerfulAdmin]?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does Carbon Dev [PowerfulAdmin] wipe, and on which days?

The rhythm of Carbon Dev [PowerfulAdmin] cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 14 days 9 hours.

Lists and tags

What do the server tags on Carbon Dev [PowerfulAdmin] mean?

Tags published by Carbon Dev [PowerfulAdmin] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Carbon Dev [PowerfulAdmin] appear?

You will find Carbon Dev [PowerfulAdmin] on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto Carbon Dev [PowerfulAdmin]?

Enter client.connect 82.40.63.27:28505 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.