Station XX-11960 · no signal
server
Offline 82.28.245.58:28015 checked 2d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #11,960
- top 54%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- 8d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
- usual gap
- 14 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 13d 15hTue 10 Nov, 21:09 UTC
- 27d 15hTue 24 Nov, 21:09 UTC
- 36d 13hThu 3 Dec, 19:00 UTCFW
- 41d 15hTue 8 Dec, 21:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 21:09 UTC14d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 29 Sep, 22:35 UTC28d ago | M0.0■steady | 0 | – | – | 13.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on server?
You will find no gather rate in the name of server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on server?
A reading taken now finds server offline; the most recent activity was 2 days 17 hours ago. The seven-day average is 1 players, with a peak of 1.
How does server rank against other Rust servers?
The last seven days of player hours place server at #11,960, in the top 54% of all ranked servers.
Server details
How reliably does server stay online?
server is down at the moment; the last recorded contact was 2 days 17 hours ago. 3 of 168 hours in the last 7 full days were up time, 2% of the total. 26 September 2026 is when Rust Server Trends first recorded it.
Where in the world is server hosted?
A region is not published by server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 82.28.245.58:28015.
What build of Rust does server use?
On Windows, server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does server wipe, and on which days?
At server the wipes follow a every other Tuesday at 21:09 UTC rhythm. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 14 days 8 hours is how long the current world has been running.
Tags
What do the server tags on server mean?
These are the tags server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does server appear?
You will find server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to server?
To join, enter client.connect 82.28.245.58:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.