Rust Server TrendsSeismic network · station log
Recording Stations11,811 Players70,411 Active3,728 Wipes · 3 h137 48 h

Station XX-15241 · recording

RustBlitz

Online 82.25.45.38:28015 checked 7m ago

moddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,241
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15241 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 23:50 UTC11d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
104/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
113/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
105/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
33/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustBlitz?

RustBlitz runs a procedural map of size 1,000 with seed 1, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustBlitz?

You will find no gather rate in the name of RustBlitz. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on RustBlitz right now?

A reading taken now shows 0 players on RustBlitz, which has 1 slots. The seven-day average is 0 players, with a peak of 1.

How does RustBlitz rank against other Rust servers?

The last seven days of player hours place RustBlitz at #15,241, in the top 69% of all ranked servers.

Server details

How reliably does RustBlitz stay online?

As recorded now, RustBlitz is running. Its reported uptime points to a restart about 35 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Does RustBlitz hold a steady tick rate?

Its average server fps over the last 48 hours was 240, and it never dropped below 240. At its highest, it carried 4,471 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,280 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is RustBlitz hosted?

Nothing about a region comes from RustBlitz. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 82.25.45.38:28015 is the address it uses.

Which Rust version is RustBlitz running?

Rust network protocol 2635 and build 168909 on Linux is what RustBlitz runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on RustBlitz?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does RustBlitz wipe, and on which days?

The rhythm of RustBlitz cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 22 hours is how long the current world has been running.

Lists and tags

What do the server tags on RustBlitz mean?

Tags published by RustBlitz and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustBlitz appear?

These Rust Server Trends lists include RustBlitz: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to RustBlitz?

You can connect by pressing F1 in Rust and typing client.connect 82.25.45.38:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.