Station XX-1773 · recording
OT Events
Online 82.215.64.19:28021 checked 8m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 3
- peak 82
- Rank
- #1,773
- top 8%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 19:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 55players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 20:15 UTC1d ago | – | – | – | – | running | 1 |
| Sat 24 Oct, 12:43 UTC4d ago | M1.9▲rising | 82+1 queue | halved by day 1 | 3.3 days | 0 | |
| Fri 23 Oct, 19:59 UTC5d ago | M1.9▲rising | 82+1 queue | – | 0.7 days | 0 | |
| Wed 14 Oct, 14:04 UTC14d ago | M0.0■steady | 0 | – | 9.2 days | 0 | |
| Thu 24 Sep, 03:14 UTC35d ago | M0.0▲rising | 1 | halved by day 1 | 20.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on OT Events?
The procedural map on OT Events is size 5,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on OT Events?
The name of OT Events gives no gather rate. Up to 100 players can be in a group. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on OT Events right now?
The player count on OT Events stands at 0 right now. The seven-day average is 3 players, with a peak of 82. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.
How does OT Events rank against other Rust servers?
Over the last seven days, OT Events recorded enough player hours to reach #1,773 worldwide, placing it in the top 8% of all ranked servers.
Operator and location
How reliably does OT Events stay online?
As recorded now, OT Events is running. Its reported uptime points to a restart about 36 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does OT Events perform under load?
Its average server fps over the last 48 hours was 40, and it never dropped below 40. Buildings, deployables and all the rest of the world's entities brought it to a high of 48,489. It reached a ceiling of 3,904 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does OT Events run from?
A region is not published by OT Events. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 82.215.64.19:28021.
What build of Rust does OT Events use?
Rust network protocol 2635 and build 168909 on Linux is what OT Events runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on OT Events?
The recent wipes averaged a busiest count of 55 players. With 1 more in the queue, the crowd on the latest wipe peaked 4 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
On what timetable does OT Events run its wipes?
No next wipe can be predicted for OT Events, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 39 hours.
Server tags
What do the server tags on OT Events mean?
These are the tags OT Events publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts100 (Group limit): The team limit is 100; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does OT Events appear?
These Rust Server Trends lists include OT Events: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
How do you connect to OT Events?
You can connect by pressing F1 in Rust and typing client.connect 82.215.64.19:28021 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.