Rust Server TrendsSeismic network · station log
Recording Stations11,610 Players48,116 Active3,071 Wipes · 3 h107 48 h

Station XX-4418 · recording

OT Events

Online 82.215.64.19:28018 checked 9m ago

moddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 72
Rank
#4,418
top 20%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-4418 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep23 Oct27 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
72players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 72, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 20:44 UTC6d ago M1.9rising 72 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
57/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
98/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
22/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
72/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on OT Events?

OT Events runs a procedural map of size 5,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on OT Events?

The name of OT Events gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on OT Events right now?

0 players are on OT Events as of now. The seven-day average is 0 players, with a peak of 72.

How does OT Events rank against other Rust servers?

Over the last seven days, OT Events recorded enough player hours to reach #4,418 worldwide, placing it in the top 20% of all ranked servers.

Server details

How reliably does OT Events stay online?

OT Events is up at the moment. Its reported uptime points to a restart about 5 days 16 hours ago. It was up 88% of the time across the last 7 full days: 147 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does OT Events hold a steady tick rate?

Its average server fps over the last 48 hours was 40, and it never dropped below 40. At its highest, it carried 59 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,318 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does OT Events run from?

No region is published by OT Events. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 82.215.64.19:28018.

What build of Rust does OT Events use?

Rust network protocol 2635 and build 168909 on Linux is what OT Events runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on OT Events?

On average, the busiest point of its recent wipes drew 72 players. 22 hours into the latest wipe, the crowd reached its peak.

On what timetable does OT Events run its wipes?

On record so far are too few of OT Events's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 11 hours.

Server tags

What do the server tags on OT Events mean?

Tags published by OT Events and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does OT Events appear?

The Rust Server Trends lists that take in OT Events are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto OT Events?

You can connect by pressing F1 in Rust and typing client.connect 82.215.64.19:28018 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.