Rust Server TrendsSeismic network · station log
Recording Stations11,815 Players73,779 Active3,763 Wipes · 3 h147 48 h

Station XX-15052 · recording

LVSTestLabo

Online 82.21.2.12:10255 checked 10m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,052
top 68%
Last wipe
8h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15052 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 14:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Tue 27 Oct, 13:34 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040022:0007:0016:0002:0011:0020:00Wiped Tue 27 Oct, 13:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
16.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 8.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 11:04 UTC10h ago – – – – running 0
Mon 5 Oct, 10:03 UTC22d ago M0.5rising 3 – – 0
Thu 1 Oct, 19:49 UTC FW26d ago M0.0steady 0 – 3.6 days 0
Mon 14 Sep, 22:09 UTC42d ago M0.5rising 3 halved by day 15 16.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
128/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
121/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
26/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
115/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
37/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LVSTestLabo?

Generated by the game, the map on LVSTestLabo is procedural, size 3,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on LVSTestLabo?

You will find no gather rate in the name of LVSTestLabo. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on LVSTestLabo right now?

0 of the 100 slots on LVSTestLabo are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 14:00 UTC, averaging 0 players.

How does LVSTestLabo rank against other Rust servers?

Over the last seven days, LVSTestLabo recorded enough player hours to reach #15,052 worldwide, placing it in the top 68% of all ranked servers.

Server details

How reliably does LVSTestLabo stay online?

As recorded now, LVSTestLabo is running. Going by the uptime figure it reports, it restarted about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does LVSTestLabo hold a steady tick rate?

Across the last 48 hours it averaged 21 server fps, with a floor of 10. Buildings, deployables and all the rest of the world's entities brought it to a high of 57,294. Its highest memory use was 2,657 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is LVSTestLabo hosted?

Nothing about a region comes from LVSTestLabo. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 82.21.2.12:10255.

Which Rust version is LVSTestLabo running?

On Linux, LVSTestLabo runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on LVSTestLabo?

On average, the busiest point of its recent wipes drew 2 players. 26 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 8.5 in the wipes where it didn't hold.

How often does LVSTestLabo wipe, and on which days?

There is no next wipe to predict at LVSTestLabo, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 8 hours.

Lists and tags

What do the server tags on LVSTestLabo mean?

These are the tags LVSTestLabo publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does LVSTestLabo appear?

You will find LVSTestLabo on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

How do you connect to LVSTestLabo?

You can connect by pressing F1 in Rust and typing client.connect 82.21.2.12:10255 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/d9KAwDeRAP.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.