Station XX-16004 · no signal
P.I.P RUST Test Server
Offline 82.21.2.10:10246 checked 26d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,004
- top 70%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 06:12 UTC26d ago | M0.3▲rising | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on P.I.P RUST Test Server?
A procedural map runs on P.I.P RUST Test Server, generated by the game.
Which settings and rules apply on P.I.P RUST Test Server?
No gather rate appears in the name of P.I.P RUST Test Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on P.I.P RUST Test Server right now?
P.I.P RUST Test Server is not responding at this moment and is offline, last seen 26 days 4 hours ago.
How does P.I.P RUST Test Server rank against other Rust servers?
Over the last seven days, P.I.P RUST Test Server recorded enough player hours to reach #16,004 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does P.I.P RUST Test Server stay online?
As recorded now, P.I.P RUST Test Server is not reachable, the last contact having been 26 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 2 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is P.I.P RUST Test Server hosted?
Nothing about a region comes from P.I.P RUST Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 82.21.2.10:10246 is the address it uses.
Which Rust version is P.I.P RUST Test Server running?
Rust network protocol 2634 and build 166652 on Linux is what P.I.P RUST Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on P.I.P RUST Test Server?
The recent wipes averaged a busiest count of 3 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does P.I.P RUST Test Server wipe, and on which days?
On record so far are too few of P.I.P RUST Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 13 hours.
Lists and tags
What do the server tags on P.I.P RUST Test Server mean?
The game's server browser reads the tags P.I.P RUST Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does P.I.P RUST Test Server appear?
The Rust Server Trends lists that take in P.I.P RUST Test Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to P.I.P RUST Test Server?
Enter client.connect 82.21.2.10:10246 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.