Station XX-15388 · no signal
Zark Rust Server | Custom & Active
Offline 82.205.49.236:28015 checked 2h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,388
- top 70%
- Last wipe
- 5h ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Zark Rust Server | Custom & Active?
Zark Rust Server | Custom & Active runs a procedural map of size 3,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Zark Rust Server | Custom & Active?
You will find no gather rate in the name of Zark Rust Server | Custom & Active. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Zark Rust Server | Custom & Active right now?
Zark Rust Server | Custom & Active is not responding at this moment and is offline, last seen 2 hours ago. Averaged across the last seven days, the population was 0 players.
How does Zark Rust Server | Custom & Active rank against other Rust servers?
On player hours for the past week, Zark Rust Server | Custom & Active sits at #15,388, which puts it inside the top 70% of every ranked server.
Server details
How reliably does Zark Rust Server | Custom & Active stay online?
As recorded now, Zark Rust Server | Custom & Active is not reachable, the last contact having been 2 hours ago. Going by the uptime figure it reports, it restarted about 1 hours ago. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
Does Zark Rust Server | Custom & Active hold a steady tick rate?
Across the last 48 hours it averaged 183 server fps, with a floor of 148. At its highest, it carried 65,388 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,897 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Zark Rust Server | Custom & Active run from?
Nothing about a region comes from Zark Rust Server | Custom & Active. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 82.205.49.236:28015.
What build of Rust does Zark Rust Server | Custom & Active use?
Zark Rust Server | Custom & Active is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Zark Rust Server | Custom & Active run its wipes?
The rhythm of Zark Rust Server | Custom & Active cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 5 hours.
Tags
What do the server tags on Zark Rust Server | Custom & Active mean?
The game's server browser reads the tags Zark Rust Server | Custom & Active publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Zark Rust Server | Custom & Active appear?
These Rust Server Trends lists include Zark Rust Server | Custom & Active: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
What steps get you onto Zark Rust Server | Custom & Active?
You can connect by pressing F1 in Rust and typing client.connect 82.205.49.236:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
