Station XX-9139 · recording
LL2
Online 82.200.52.69:28015 checked 12m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #9,139
- top 41%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Mon 14:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 15:20 UTC19d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LL2?
Generated by the game, the map on LL2 is procedural, size 5,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on LL2?
No gather rate appears in the name of LL2. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on LL2 right now?
A reading taken now shows 1 players on LL2, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The busiest point in the last 48 hours came at 14:00 UTC, averaging 2 players.
How does LL2 rank against other Rust servers?
On player hours for the past week, LL2 sits at #9,139, which puts it inside the top 41% of every ranked server.
Operator and location
How reliably does LL2 stay online?
LL2 is up at the moment. Its reported uptime points to a restart about 2 days 20 hours ago. It was up 98% of the time across the last 7 full days: 164 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does LL2 perform under load?
The 48-hour average is 46 server fps; 18 is the lowest observed. The world held up to 152,772 entities at its peak, buildings and deployables included. Memory use peaked at 4,291 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is LL2 hosted?
Nothing about a region comes from LL2. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 82.200.52.69:28015 is the address it uses.
Which Rust version is LL2 running?
On Linux, LL2 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on LL2?
On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 18 hours after the wipe.
How often does LL2 wipe, and on which days?
Too few wipes of LL2 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 19 days 20 hours.
Lists and tags
What do the server tags on LL2 mean?
Tags published by LL2 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LL2 appear?
The Rust Server Trends lists that take in LL2 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto LL2?
Enter client.connect 82.200.52.69:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://ya.ru/?nr=1&redirect_ts=1793149350.00000.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.