Rust Server TrendsSeismic network · station log
Recording Stations11,882 Players97,865 Active3,914 Wipes · 3 h398 48 h

Station XX-15858 · no signal

My Rust server | Powered by AMP

Offline 82.180.137.196:28015 checked 18d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,858
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15858 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
153/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
95/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
251/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding at this moment and is offline, last seen 18 days 18 hours ago.

How does My Rust server | Powered by AMP rank against other Rust servers?

On player hours for the past week, My Rust server | Powered by AMP sits at #15,858, which puts it inside the top 72% of every ranked server.

Server details

How reliably does My Rust server | Powered by AMP stay online?

My Rust server | Powered by AMP is down at the moment; the last recorded contact was 18 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Rust server | Powered by AMP run from?

Nothing about a region comes from My Rust server | Powered by AMP. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 82.180.137.196:28015.

What build of Rust does My Rust server | Powered by AMP use?

Rust network protocol 2634 and build 167398 on Linux is what My Rust server | Powered by AMP runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does My Rust server | Powered by AMP wipe, and on which days?

Too few wipes of My Rust server | Powered by AMP are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 18 days 19 hours.

Server tags

What do the server tags on My Rust server | Powered by AMP mean?

Tags published by My Rust server | Powered by AMP and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Rust server | Powered by AMP appear?

You will find My Rust server | Powered by AMP on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to My Rust server | Powered by AMP?

Enter client.connect 82.180.137.196:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.