Station XX-15339 · recording
deLincel - Rust Weekly | Wiped 4/12
Online 82.174.149.31:28022 checked 12m ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 20.1 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 17:43 UTC24d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 14 Sep, 14:17 UTC44d ago | M0.0▲rising | 1 | halved by day 2 | 20.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on deLincel - Rust Weekly | Wiped 4/12?
deLincel - Rust Weekly | Wiped 4/12 runs a procedural map of size 4,500 with seed 1057629265, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on deLincel - Rust Weekly | Wiped 4/12?
The name of deLincel - Rust Weekly | Wiped 4/12 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on deLincel - Rust Weekly | Wiped 4/12 right now?
At this moment, deLincel - Rust Weekly | Wiped 4/12 records 0 players across 250 slots. Averaged across the last seven days, the population was 0 players.
How does deLincel - Rust Weekly | Wiped 4/12 rank against other Rust servers?
Over the last seven days, deLincel - Rust Weekly | Wiped 4/12 recorded enough player hours to reach #15,339 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does deLincel - Rust Weekly | Wiped 4/12 stay online?
deLincel - Rust Weekly | Wiped 4/12 is up at the moment. Its reported uptime points to a restart about 3 days 15 hours ago. 120 of 168 hours in the last 7 full days were up time, 71% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does deLincel - Rust Weekly | Wiped 4/12 hold a steady tick rate?
The 48-hour average is 84 server fps; 31 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 121,068. Memory use peaked at 4,250 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does deLincel - Rust Weekly | Wiped 4/12 run from?
No region is published by deLincel - Rust Weekly | Wiped 4/12. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 82.174.149.31:28022.
What build of Rust does deLincel - Rust Weekly | Wiped 4/12 use?
Rust network protocol 2635 and build 168909 on Linux is what deLincel - Rust Weekly | Wiped 4/12 runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on deLincel - Rust Weekly | Wiped 4/12?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
On what timetable does deLincel - Rust Weekly | Wiped 4/12 run its wipes?
The rhythm of deLincel - Rust Weekly | Wiped 4/12 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 24 days 13 hours.
Tags
What do the server tags on deLincel - Rust Weekly | Wiped 4/12 mean?
Tags published by deLincel - Rust Weekly | Wiped 4/12 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): Slots: 250; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does deLincel - Rust Weekly | Wiped 4/12 appear?
The Rust Server Trends lists that take in deLincel - Rust Weekly | Wiped 4/12 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to deLincel - Rust Weekly | Wiped 4/12?
You can connect by pressing F1 in Rust and typing client.connect 82.174.149.31:28022 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://www.delincel.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
