Station XX-16859 · no signal
Private Rust Vanilla+
Offline 82.17.236.46:28015 checked 29d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,859
- top 71%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 26 Sep, 16:00 UTC32d ago | M0.0■steady | 1 | – | running | 1 | |
| Mon 14 Sep, 19:04 UTC44d ago | M0.0■steady | 1 | held half | 11.9 days | 1 | |
| Sun 13 Sep, 18:58 UTC45d ago | M0.0▲rising | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Private Rust Vanilla+?
The map on Private Rust Vanilla+ is procedural, produced by the game.
Which settings and rules apply on Private Rust Vanilla+?
You will find no gather rate in the name of Private Rust Vanilla+. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Private Rust Vanilla+ right now?
A reading taken now finds Private Rust Vanilla+ offline; the most recent activity was 29 days 6 hours ago.
How does Private Rust Vanilla+ rank against other Rust servers?
The last seven days of player hours place Private Rust Vanilla+ at #16,859, in the top 71% of all ranked servers.
Server facts
How reliably does Private Rust Vanilla+ stay online?
No contact with Private Rust Vanilla+ right now, and the last recorded contact was 29 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is Private Rust Vanilla+ hosted?
No region is published by Private Rust Vanilla+. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 82.17.236.46:28015 is the address it uses.
Which Rust version is Private Rust Vanilla+ running?
Rust network protocol 2634 and build 166235 on Windows is what Private Rust Vanilla+ runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Private Rust Vanilla+?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Private Rust Vanilla+ run its wipes?
No next wipe can be predicted for Private Rust Vanilla+, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 32 days 9 hours is how long the current world has been running.
Tags
What do the server tags on Private Rust Vanilla+ mean?
The game's server browser reads the tags Private Rust Vanilla+ publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166235 (Build): It runs game build 166235; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Private Rust Vanilla+ appear?
You will find Private Rust Vanilla+ on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to Private Rust Vanilla+?
You can connect by pressing F1 in Rust and typing client.connect 82.17.236.46:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.