Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players93,847 Active3,878 Wipes · 3 h391 48 h

Station XX-14563 · no signal

Vanilla 3500

Offline 82.17.199.27:28015 checked 30d ago

modded
Connect
Players now
1/ 80
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,563
top 61%
Last wipe
133d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14563 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 80 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
179/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
80/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
351/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
245/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanilla 3500?

Vanilla 3500 uses a procedural map, which the game generates.

Which settings and rules apply on Vanilla 3500?

No gather rate appears in the name of Vanilla 3500. It gives no group limit in its listing. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Vanilla 3500?

No players are recorded on Vanilla 3500 at this moment; it is offline, and the last sighting was 30 days 14 hours ago.

How does Vanilla 3500 rank against other Rust servers?

Over the last seven days, Vanilla 3500 recorded enough player hours to reach #14,563 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does Vanilla 3500 stay online?

No contact with Vanilla 3500 right now, and the last recorded contact was 30 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Vanilla 3500 hosted?

No region is published by Vanilla 3500. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 82.17.199.27:28015.

Which Rust version is Vanilla 3500 running?

Rust network protocol 2293 on Windows is what Vanilla 3500 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Vanilla 3500 wipe, and on which days?

The rhythm of Vanilla 3500 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 133 days 18 hours.

Server tags

What do the server tags on Vanilla 3500 mean?

These are the tags Vanilla 3500 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): The server has 80 slots; v2293 (Protocol): Your game needs to be on protocol 2293 to join; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h532c2936 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Vanilla 3500 appear?

You will find Vanilla 3500 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.

Join the server

How do you connect to Vanilla 3500?

Enter client.connect 82.17.199.27:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,v2293,h532c2936,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players The server has 80 slots.
v2293
Protocol Your game needs to be on protocol 2293 to join.
ptrak
Networking Network layer: RakNet, the standard for Rust.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h532c2936
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.