Station XX-15353 · recording
Rust Freaks
Online 82.153.118.228:28055 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Freaks?
The procedural map on Rust Freaks is size 5,000 with seed 1356798757, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rust Freaks?
No gather rate appears in the name of Rust Freaks. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Rust Freaks?
At this moment, Rust Freaks records 0 players across 50 slots. The seven-day average for this server is 0 players.
How does Rust Freaks rank against other Rust servers?
The last seven days of player hours place Rust Freaks at #15,353, in the top 69% of all ranked servers.
Operator and location
How reliably does Rust Freaks stay online?
As recorded now, Rust Freaks is running. The uptime it reports puts its last restart about 12 days 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 16 October 2026 is when Rust Server Trends first recorded it.
Does Rust Freaks hold a steady tick rate?
The 48-hour average is 30 server fps; 25 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 151,355. It reached a ceiling of 5,733 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rust Freaks hosted?
No region is published by Rust Freaks. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 82.153.118.228:28055.
What build of Rust does Rust Freaks use?
On Windows, Rust Freaks runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Rust Freaks run its wipes?
On record so far are too few of Rust Freaks's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 13 hours.
Server tags
What do the server tags on Rust Freaks mean?
The game's server browser reads the tags Rust Freaks publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Freaks appear?
The Rust Server Trends lists that take in Rust Freaks are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Rust Freaks?
Enter client.connect 82.153.118.228:28055 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
