Station XX-12947 · no signal
My Rust Test Server
Offline 82.14.182.205:28015 checked 14d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,947
- top 60%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on My Rust Test Server?
A procedural map runs on My Rust Test Server, generated by the game.
Which settings and rules apply on My Rust Test Server?
The name of My Rust Test Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on My Rust Test Server?
My Rust Test Server is not responding at this moment and is offline, last seen 14 days 3 hours ago.
How does My Rust Test Server rank against other Rust servers?
On player hours for the past week, My Rust Test Server sits at #12,947, which puts it inside the top 60% of every ranked server.
Server facts
How reliably does My Rust Test Server stay online?
My Rust Test Server is down at the moment; the last recorded contact was 14 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 14 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Rust Test Server hosted?
Nothing about a region comes from My Rust Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 82.14.182.205:28015.
What build of Rust does My Rust Test Server use?
My Rust Test Server is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does My Rust Test Server wipe, and on which days?
Too few wipes of My Rust Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 14 days 5 hours.
Tags
What do the server tags on My Rust Test Server mean?
These are the tags My Rust Test Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Rust Test Server appear?
These Rust Server Trends lists include My Rust Test Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to My Rust Test Server?
Enter client.connect 82.14.182.205:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.