Station XX-15502 · no signal
Name of Server as Shown on the Client Server List
Offline 82.132.236.39:28015 checked 41d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,502
- no region published
- Last wipe
- 41d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List is not responding at this moment and is offline, last seen 41 days 21 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,502, in the top – of all ranked servers.
Server facts
How reliably does Name of Server as Shown on the Client Server List stay online?
Name of Server as Shown on the Client Server List is down at the moment; the last recorded contact was 41 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Name of Server as Shown on the Client Server List hosted?
Nothing about a region comes from Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 82.132.236.39:28015.
What build of Rust does Name of Server as Shown on the Client Server List use?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 162929. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Name of Server as Shown on the Client Server List wipe, and on which days?
Too few wipes of Name of Server as Shown on the Client Server List are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 41 days 21 hours.
Tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?
The Rust Server Trends lists that take in Name of Server as Shown on the Client Server List are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 82.132.236.39:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.