Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players46,298 Active3,163 Wipes · 3 h102 48 h

Station XX-15349 · no signal

RustScape test · KUSHA_MILLS_1_2

Offline 82.131.107.25:28015 checked 2h ago

moddedoxide
Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
2h ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
37/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on RustScape test · KUSHA_MILLS_1_2?

You will find no gather rate in the name of RustScape test · KUSHA_MILLS_1_2. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RustScape test · KUSHA_MILLS_1_2?

A reading taken now finds RustScape test · KUSHA_MILLS_1_2 offline; the most recent activity was 2 hours ago. Averaged across the last seven days, the population was 0 players.

How does RustScape test · KUSHA_MILLS_1_2 rank against other Rust servers?

On player hours for the past week, RustScape test · KUSHA_MILLS_1_2 sits at #15,349, which puts it inside the top 69% of every ranked server.

Server details

How reliably does RustScape test · KUSHA_MILLS_1_2 stay online?

RustScape test · KUSHA_MILLS_1_2 is down at the moment; the last recorded contact was 2 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.

Where in the world is RustScape test · KUSHA_MILLS_1_2 hosted?

No region is published by RustScape test · KUSHA_MILLS_1_2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 82.131.107.25:28015.

What build of Rust does RustScape test · KUSHA_MILLS_1_2 use?

On Windows, RustScape test · KUSHA_MILLS_1_2 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does RustScape test · KUSHA_MILLS_1_2 wipe, and on which days?

The rhythm of RustScape test · KUSHA_MILLS_1_2 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 hours is how long the current world has been running.

Tags

What do the server tags on RustScape test · KUSHA_MILLS_1_2 mean?

Tags published by RustScape test · KUSHA_MILLS_1_2 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustScape test · KUSHA_MILLS_1_2 appear?

These Rust Server Trends lists include RustScape test · KUSHA_MILLS_1_2: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to RustScape test · KUSHA_MILLS_1_2?

To join, enter client.connect 82.131.107.25:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server has 8 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.