Station XX-15860 · no signal
Dancy 1v1 - Kits and Arenas
Offline 81.41.191.204:28015 checked 18d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,860
- top 72%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Dancy 1v1 - Kits and Arenas?
The map on Dancy 1v1 - Kits and Arenas is procedural, produced by the game.
Which settings and rules apply on Dancy 1v1 - Kits and Arenas?
No gather rate appears in the name of Dancy 1v1 - Kits and Arenas. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Dancy 1v1 - Kits and Arenas?
No players are recorded on Dancy 1v1 - Kits and Arenas at this moment; it is offline, and the last sighting was 18 days 3 hours ago.
How does Dancy 1v1 - Kits and Arenas rank against other Rust servers?
On player hours for the past week, Dancy 1v1 - Kits and Arenas sits at #15,860, which puts it inside the top 72% of every ranked server.
Operator and location
How reliably does Dancy 1v1 - Kits and Arenas stay online?
As recorded now, Dancy 1v1 - Kits and Arenas is not reachable, the last contact having been 18 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 10 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Dancy 1v1 - Kits and Arenas run from?
Nothing about a region comes from Dancy 1v1 - Kits and Arenas. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 81.41.191.204:28015.
What build of Rust does Dancy 1v1 - Kits and Arenas use?
Rust network protocol 2634 and build 167398 on Windows is what Dancy 1v1 - Kits and Arenas runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Dancy 1v1 - Kits and Arenas wipe, and on which days?
Too few wipes of Dancy 1v1 - Kits and Arenas are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 18 days 17 hours.
Tags
What do the server tags on Dancy 1v1 - Kits and Arenas mean?
The game's server browser reads the tags Dancy 1v1 - Kits and Arenas publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Dancy 1v1 - Kits and Arenas appear?
You will find Dancy 1v1 - Kits and Arenas on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Dancy 1v1 - Kits and Arenas?
Enter client.connect 81.41.191.204:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.