Rust Server TrendsSeismic network · station log
Recording Stations11,766 Players65,323 Active3,462 Wipes · 3 h190 48 h

Station FR-15318 · recording

Static rust

Online 81.26.74.29:28165 checked 7m ago

moddedoxide
Connect
Players now
0/ 16
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
165d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station FR-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 16 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
166/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
180/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
68/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
13/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Static rust?

Static rust runs a procedural map of size 5,000 with seed 179101991, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Static rust?

The name of Static rust gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Static rust?

At this moment, Static rust records 0 players across 16 slots. The seven-day average for this server is 0 players.

How does Static rust rank against other Rust servers?

Over the last seven days, Static rust recorded enough player hours to reach #15,318 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Static rust stay online?

Static rust is up at the moment. Going by the uptime figure it reports, it restarted about 56 minutes ago. 40 of 168 hours in the last 7 full days were up time, 24% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Static rust perform under load?

Its average server fps over the last 48 hours was 56, and it never dropped below 51. Buildings, deployables and all the rest of the world's entities brought it to a high of 138,659. Memory use peaked at 3,754 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Static rust hosted?

No region is published by Static rust, whose region code is fra. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 81.26.74.29:28165.

What build of Rust does Static rust use?

On Windows, Static rust runs Rust network protocol 2623 and build 148916. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Static rust run its wipes?

Too few wipes of Static rust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 165 days 14 hours is how long the current world has been running.

Tags

What do the server tags on Static rust mean?

The game's server browser reads the tags Static rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2623 (Protocol): To connect, your game must be on the same protocol, 2623; cs148916 (Build): Game build: 148916; ptrak (Networking): The network layer is RakNet, the game's standard; $rfra (Region code): Region code: fra; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Static rust appear?

These Rust Server Trends lists include Static rust: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to Static rust?

You can connect by pressing F1 in Rust and typing client.connect 81.26.74.29:28165 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$rfra,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players 16 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2623
Protocol To connect, your game must be on the same protocol, 2623.
cs148916
Build Game build: 148916.
ptrak
Networking The network layer is RakNet, the game's standard.
$rfra
Region code Region code: fra.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.