Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players43,056 Active3,055 Wipes · 3 h102 48 h

Station GE-15116 · no signal

Keep it PMA server

Offline 81.196.141.36:28015 checked 12d ago

moddedoxide
Connect
Players now
0/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,116
top 70%
Last wipe
773d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station GE-15116 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
34/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
34/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Keep it PMA server?

Keep it PMA server uses a procedural map, which the game generates.

Which settings and rules apply on Keep it PMA server?

The name of Keep it PMA server gives no gather rate. It gives no group limit in its listing. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Keep it PMA server?

Keep it PMA server is not responding at this moment and is offline, last seen 12 days 5 hours ago.

How does Keep it PMA server rank against other Rust servers?

The last seven days of player hours place Keep it PMA server at #15,116, in the top 70% of all ranked servers.

Server details

How reliably does Keep it PMA server stay online?

Keep it PMA server is down at the moment; the last recorded contact was 12 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 16 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Keep it PMA server run from?

No region comes from Keep it PMA server, though its region code is ger. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 81.196.141.36:28015 is the address it uses.

What build of Rust does Keep it PMA server use?

On Windows, Keep it PMA server runs Rust network protocol 2556 and build 104118. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Keep it PMA server wipe, and on which days?

Too few wipes of Keep it PMA server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 773 days 9 hours.

Tags

What do the server tags on Keep it PMA server mean?

The game's server browser reads the tags Keep it PMA server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): The server has 250 slots; v2556 (Protocol): To connect, your game must be on the same protocol, 2556; cs104118 (Build): Game build: 104118; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code for this server is ger; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Keep it PMA server appear?

These Rust Server Trends lists include Keep it PMA server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o.

How to join

How do you connect to Keep it PMA server?

You can connect by pressing F1 in Rust and typing client.connect 81.196.141.36:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$rger,v2556,gmrust,cs104118,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp250
Max players The server has 250 slots.
v2556
Protocol To connect, your game must be on the same protocol, 2556.
cs104118
Build Game build: 104118.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code The region code for this server is ger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.