Rust Server TrendsSeismic network · station log
Recording Stations11,889 Players101,018 Active3,946 Wipes · 3 h400 48 h

Station XX-11269 · recording

Jovo's basement

Online 81.170.132.132:28015 checked 10m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,269
top 50%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-11269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Thu 08:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.3 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW27d ago M0.5rising 4 – running 1
Mon 14 Sep, 11:49 UTC45d ago M0.5rising 3 halved by day 8 17.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
157/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
191/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
97/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
229/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
346/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Jovo's basement?

The procedural map on Jovo's basement is size 4,300 with seed 721841139, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Jovo's basement?

No gather rate appears in the name of Jovo's basement. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Jovo's basement right now?

A reading taken now shows 0 players on Jovo's basement, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

How does Jovo's basement rank against other Rust servers?

Over the last seven days, Jovo's basement recorded enough player hours to reach #11,269 worldwide, placing it in the top 50% of all ranked servers.

Operator and location

How reliably does Jovo's basement stay online?

As recorded now, Jovo's basement is running. The uptime it reports puts its last restart about 6 days 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 14 September 2026 is when Rust Server Trends first recorded it.

Does Jovo's basement hold a steady tick rate?

Across the last 48 hours it averaged 88 server fps, with a floor of 57. At its highest, it carried 122,167 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,559 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Jovo's basement hosted?

Nothing about a region comes from Jovo's basement. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 81.170.132.132:28015.

What build of Rust does Jovo's basement use?

Rust network protocol 2635 and build 168909 on Windows is what Jovo's basement runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Jovo's basement?

On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 2 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 8 it fell below half in the wipes where it didn't hold.

On what timetable does Jovo's basement run its wipes?

The rhythm of Jovo's basement cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 22 hours.

Server tags

What do the server tags on Jovo's basement mean?

These are the tags Jovo's basement publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Jovo's basement appear?

These Rust Server Trends lists include Jovo's basement: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Jovo's basement?

To join, enter client.connect 81.170.132.132:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.