Station XX-15627 · no signal
Rust Test Server
Offline 80.78.243.203:28015 checked 16d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,627
- top 71%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Test Server?
A procedural map runs on Rust Test Server, generated by the game.
Which settings and rules apply on Rust Test Server?
The name of Rust Test Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Rust Test Server?
A reading taken now finds Rust Test Server offline; the most recent activity was 16 days 23 hours ago.
How does Rust Test Server rank against other Rust servers?
Over the last seven days, Rust Test Server recorded enough player hours to reach #15,627 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does Rust Test Server stay online?
As recorded now, Rust Test Server is not reachable, the last contact having been 16 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 12 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Rust Test Server hosted?
No region is published by Rust Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 80.78.243.203:28015.
What build of Rust does Rust Test Server use?
Rust network protocol 2634 and build 167398 on Linux is what Rust Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Rust Test Server wipe, and on which days?
The rhythm of Rust Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 23 hours.
Lists and tags
What do the server tags on Rust Test Server mean?
Tags published by Rust Test Server and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Test Server appear?
These Rust Server Trends lists include Rust Test Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Rust Test Server?
You can connect by pressing F1 in Rust and typing client.connect 80.78.243.203:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.