Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,204 Active3,347 Wipes · 3 h125 48 h

Station XX-12385 · recording

A_Rust_Server

Online 80.47.3.169:20094 checked 12m ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,385
top 56%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12385 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75116:0022:0004:0009:0015:0022:00Wiped Tue 27 Oct, 16:21 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020016:0022:0004:0009:0015:0022:00Wiped Tue 27 Oct, 16:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
53/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
41/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
52/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A_Rust_Server?

Generated by the game, the map on A_Rust_Server is procedural, size 3,000 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on A_Rust_Server?

No gather rate appears in the name of A_Rust_Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on A_Rust_Server right now?

A reading taken now shows 0 players on A_Rust_Server, which has 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.

How does A_Rust_Server rank against other Rust servers?

On player hours for the past week, A_Rust_Server sits at #12,385, which puts it inside the top 56% of every ranked server.

Server details

How reliably does A_Rust_Server stay online?

A_Rust_Server is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.

Does A_Rust_Server hold a steady tick rate?

Across the last 48 hours it averaged 114 server fps, with a floor of 94. Buildings, deployables and all the rest of the world's entities brought it to a high of 47,524. Its highest memory use was 1,770 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does A_Rust_Server run from?

Nothing about a region comes from A_Rust_Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 80.47.3.169:20094.

What build of Rust does A_Rust_Server use?

Rust network protocol 2635 and build 168909 on Linux is what A_Rust_Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does A_Rust_Server run its wipes?

On record so far are too few of A_Rust_Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 31 hours.

Server tags

What do the server tags on A_Rust_Server mean?

These are the tags A_Rust_Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A_Rust_Server appear?

You will find A_Rust_Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to A_Rust_Server?

Enter client.connect 80.47.3.169:20094 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://egnetwork.ru/.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.