Station XX-10896 · no signal
A_Rust_Server
Offline 80.47.3.169:20087 checked 2d ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,896
- top 49%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on A_Rust_Server?
The procedural map on A_Rust_Server is size 3,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on A_Rust_Server?
No gather rate appears in the name of A_Rust_Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on A_Rust_Server right now?
No players are recorded on A_Rust_Server at this moment; it is offline, and the last sighting was 2 days 6 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does A_Rust_Server rank against other Rust servers?
On player hours for the past week, A_Rust_Server sits at #10,896, which puts it inside the top 49% of every ranked server.
Operator and location
How reliably does A_Rust_Server stay online?
A_Rust_Server is down at the moment; the last recorded contact was 2 days 6 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is A_Rust_Server hosted?
No region is published by A_Rust_Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 80.47.3.169:20087.
What build of Rust does A_Rust_Server use?
Rust network protocol 2635 and build 168909 on Linux is what A_Rust_Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does A_Rust_Server run its wipes?
Too few wipes of A_Rust_Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 8 hours is how long the current world has been running.
Tags
What do the server tags on A_Rust_Server mean?
The game's server browser reads the tags A_Rust_Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does A_Rust_Server appear?
These Rust Server Trends lists include A_Rust_Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto A_Rust_Server?
Enter client.connect 80.47.3.169:20087 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://egnetwork.ru/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
