Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players100,368 Active3,884 Wipes · 3 h533 48 h

Station XX-16363 · no signal

sran' inc. | STAGING (aux03)

Offline 80.242.59.137:35530 checked 34d ago

moddedcarbon
Connect
Players now
0/ 1000
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,363
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16363 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1000 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 05:29 UTC34d ago M0.0steady 0 – running 0
Thu 24 Sep, 13:34 UTC35d ago M0.0steady 0 – 0.7 days 0
Thu 24 Sep, 05:29 UTC35d ago M0.0steady 0 – 0.3 days 0
Wed 23 Sep, 15:28 UTC36d ago M0.0steady 0 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
85/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
150/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
58/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average
153/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
346/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on sran' inc. | STAGING (aux03)?

sran' inc. | STAGING (aux03) runs a procedural map of size 4,500 with seed 789552, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named SRAN MAP.

Which settings and rules apply on sran' inc. | STAGING (aux03)?

You will find no gather rate in the name of sran' inc. | STAGING (aux03). The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on sran' inc. | STAGING (aux03)?

No players are recorded on sran' inc. | STAGING (aux03) at this moment; it is offline, and the last sighting was 34 days 5 hours ago.

How does sran' inc. | STAGING (aux03) rank against other Rust servers?

The last seven days of player hours place sran' inc. | STAGING (aux03) at #16,363, in the top 71% of all ranked servers.

Server facts

How reliably does sran' inc. | STAGING (aux03) stay online?

No contact with sran' inc. | STAGING (aux03) right now, and the last recorded contact was 34 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does sran' inc. | STAGING (aux03) run from?

No region is published by sran' inc. | STAGING (aux03). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 80.242.59.137:35530.

Which Rust version is sran' inc. | STAGING (aux03) running?

Rust network protocol 2632 and build 159594 on Windows is what sran' inc. | STAGING (aux03) runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on sran' inc. | STAGING (aux03)?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does sran' inc. | STAGING (aux03) run its wipes?

There is no next wipe to predict at sran' inc. | STAGING (aux03), since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 34 days 14 hours.

Lists and tags

What do the server tags on sran' inc. | STAGING (aux03) mean?

The game's server browser reads the tags sran' inc. | STAGING (aux03) publishes: gmrust (Game mode): Survival in standard Rust; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs159594 (Build): The game build is 159594; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does sran' inc. | STAGING (aux03) appear?

These Rust Server Trends lists include sran' inc. | STAGING (aux03): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto sran' inc. | STAGING (aux03)?

Enter client.connect 80.242.59.137:35530 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/sran.

Instrument codes

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs159594,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1000
Max players The server has 1,000 slots.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs159594
Build The game build is 159594.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.