Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players99,275 Active3,950 Wipes · 3 h394 48 h

Station XX-16363 · no signal

sran' inc. | STAGING (aux01)

Offline 80.242.59.137:35510 checked 34d ago

moddedcarbon
Connect
Players now
0/ 1000
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,363
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16363 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1000 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
80%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 05:24 UTC34d ago M0.0steady 0 – running 0
Thu 24 Sep, 18:03 UTC34d ago M0.0steady 0 – 0.5 days 0
Thu 24 Sep, 11:32 UTC35d ago M0.0steady 0 – 0.3 days 0
Thu 24 Sep, 04:29 UTC35d ago M0.0steady 0 – 0.3 days 0
Wed 23 Sep, 22:15 UTC35d ago M0.0steady 0 – 0.3 days 0
Wed 23 Sep, 15:28 UTC36d ago M0.3rising 2 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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153/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
95/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
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RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
349/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on sran' inc. | STAGING (aux01)?

sran' inc. | STAGING (aux01) runs a procedural map of size 4,500 with seed 789552, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name SRAN MAP.

Which settings and rules apply on sran' inc. | STAGING (aux01)?

The name of sran' inc. | STAGING (aux01) gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on sran' inc. | STAGING (aux01)?

A reading taken now finds sran' inc. | STAGING (aux01) offline; the most recent activity was 34 days 2 hours ago.

How does sran' inc. | STAGING (aux01) rank against other Rust servers?

On player hours for the past week, sran' inc. | STAGING (aux01) sits at #16,363, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does sran' inc. | STAGING (aux01) stay online?

No contact with sran' inc. | STAGING (aux01) right now, and the last recorded contact was 34 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 16 September 2026 is when Rust Server Trends first recorded it.

Where in the world is sran' inc. | STAGING (aux01) hosted?

No region is published by sran' inc. | STAGING (aux01). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 80.242.59.137:35510.

What build of Rust does sran' inc. | STAGING (aux01) use?

Rust network protocol 2633 and build 165585 on Windows is what sran' inc. | STAGING (aux01) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on sran' inc. | STAGING (aux01)?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does sran' inc. | STAGING (aux01) wipe, and on which days?

There is no next wipe to predict at sran' inc. | STAGING (aux01), since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 34 days 11 hours is how long the current world has been running.

Server tags

What do the server tags on sran' inc. | STAGING (aux01) mean?

These are the tags sran' inc. | STAGING (aux01) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165585 (Build): It runs game build 165585; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does sran' inc. | STAGING (aux01) appear?

You will find sran' inc. | STAGING (aux01) on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

What steps get you onto sran' inc. | STAGING (aux01)?

You can connect by pressing F1 in Rust and typing client.connect 80.242.59.137:35510 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/sran is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs165585,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1000
Max players Slots: 1,000.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165585
Build It runs game build 165585.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.