Station XX-15164 · no signal
VerySecretRustProject
Offline 80.242.59.110:28005 checked 13d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,164
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 08:44 UTC14d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 15 Oct, 01:12 UTC14d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Wed 14 Oct, 18:48 UTC14d ago | M0.0■steady | 0 | – | 0.3 days | 0 | |
| Wed 7 Oct, 04:39 UTC22d ago | M0.0■steady | 0 | – | 7.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on VerySecretRustProject?
The name of VerySecretRustProject gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on VerySecretRustProject?
A reading taken now finds VerySecretRustProject offline; the most recent activity was 13 days 23 hours ago.
How does VerySecretRustProject rank against other Rust servers?
On player hours for the past week, VerySecretRustProject sits at #15,164, which puts it inside the top 70% of every ranked server.
Server details
How reliably does VerySecretRustProject stay online?
As recorded now, VerySecretRustProject is not reachable, the last contact having been 13 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is VerySecretRustProject hosted?
Nothing about a region comes from VerySecretRustProject. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 80.242.59.110:28005 is the address it uses.
Which Rust version is VerySecretRustProject running?
Rust network protocol 2634 and build 166117 on Windows is what VerySecretRustProject runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on VerySecretRustProject?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does VerySecretRustProject wipe, and on which days?
There is no next wipe to predict at VerySecretRustProject, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 23 hours.
Server tags
What do the server tags on VerySecretRustProject mean?
Tags published by VerySecretRustProject and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166117 (Build): Game build: 166117; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does VerySecretRustProject appear?
You will find VerySecretRustProject on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto VerySecretRustProject?
To join, enter client.connect 80.242.59.110:28005 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.