Station XX-15270 · recording
MS Project | SOLO/DUO
Online 80.221.91.195:28015 checked 8m ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 20:05 UTC14d ago | M0.0■steady | 0 | – | running | 0 | |
| Sat 26 Sep, 09:07 UTC33d ago | M0.0■steady | 1 | halved by day 1 | 19.5 days | 1 | |
| Thu 17 Sep, 20:03 UTC42d ago | M0.0▲rising | 1 | halved by day 1 | 8.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on MS Project | SOLO/DUO?
MS Project | SOLO/DUO runs a procedural map of size 3,500 with seed 150644954, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on MS Project | SOLO/DUO?
No gather rate appears in the name of MS Project | SOLO/DUO. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on MS Project | SOLO/DUO?
A reading taken now shows 0 players on MS Project | SOLO/DUO, which has 25 slots. The seven-day average for this server is 0 players.
How does MS Project | SOLO/DUO rank against other Rust servers?
On player hours for the past week, MS Project | SOLO/DUO sits at #15,270, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does MS Project | SOLO/DUO stay online?
MS Project | SOLO/DUO is up at the moment. Its reported uptime points to a restart about 16 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does MS Project | SOLO/DUO perform under load?
The 48-hour average is 236 server fps; 228 is the lowest observed. At its highest, it carried 72,148 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,828 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does MS Project | SOLO/DUO run from?
No region is published by MS Project | SOLO/DUO. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 80.221.91.195:28015.
Which Rust version is MS Project | SOLO/DUO running?
On Linux, MS Project | SOLO/DUO runs Rust network protocol 2633 and build 162929. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on MS Project | SOLO/DUO?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does MS Project | SOLO/DUO wipe, and on which days?
There is no next wipe to predict at MS Project | SOLO/DUO, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 14 days 8 hours.
Tags
What do the server tags on MS Project | SOLO/DUO mean?
Tags published by MS Project | SOLO/DUO and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does MS Project | SOLO/DUO appear?
The Rust Server Trends lists that take in MS Project | SOLO/DUO are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to MS Project | SOLO/DUO?
To join, enter client.connect 80.221.91.195:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.