Station XX-5250 · recording
22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh
Online 80.209.70.10:28015 checked 7m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,250
- top 24%
- Last wipe
- 5d ago
- biweekly schedule
- Next wipe
- 8d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Mon 16:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
- usual gap
- 20.8 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 4
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 22d 22hThu 19 Nov, 19:59 UTC
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 19:59 UTC5d ago | M0.5▲rising | 3 | – | running | 0 | |
| Fri 2 Oct, 01:08 UTC25d ago | M0.6▲rising | 4 | halved by day 4 | 20.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?
The procedural map on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh is size 3,500 with seed 53316932, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?
Going by its name, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh runs 2x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh right now?
At this moment, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh records 0 players across 200 slots. Across seven days this server recorded an average of 0 players and a peak of 3. The last 48 hours show their highest activity at 15:00 UTC, averaging 1 players.
How does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh rank against other Rust servers?
On player hours for the past week, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh sits at #5,250, which puts it inside the top 24% of every ranked server.
Server details
How reliably does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh stay online?
As recorded now, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh is running. Its reported uptime points to a restart about 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh perform under load?
The 48-hour average is 59 server fps; 53 is the lowest observed. At its highest, it carried 74,862 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,941 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh hosted?
Nothing about a region comes from 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 80.209.70.10:28015.
Which Rust version is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh running?
On Linux, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?
The recent wipes averaged a busiest count of 4 players. 28 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
How often does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh wipe, and on which days?
The prediction follows its tag, because too few of 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 5 days 1 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh mean?
The game's server browser reads the tags 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh appear?
The Rust Server Trends lists that take in 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh are: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
How to join
What steps get you onto 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?
Enter client.connect 80.209.70.10:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://www.danishhawks.dk.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.