Station XX-7677 · recording
OldHabbitsDK
Online 80.209.114.142:28015 checked 7m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,677
- top 35%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.2 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC20d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 21 Sep, 06:35 UTC37d ago | M0.0▲rising | 1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on OldHabbitsDK?
Generated by the game, the map on OldHabbitsDK is procedural, size 5,000 with seed 648398478. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on OldHabbitsDK?
No gather rate appears in the name of OldHabbitsDK. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on OldHabbitsDK right now?
A reading taken now shows 0 players on OldHabbitsDK, which has 100 slots. The seven-day average is 0 players, with a peak of 2.
How does OldHabbitsDK rank against other Rust servers?
On player hours for the past week, OldHabbitsDK sits at #7,677, which puts it inside the top 35% of every ranked server.
Server details
How reliably does OldHabbitsDK stay online?
As recorded now, OldHabbitsDK is running. Its reported uptime points to a restart about 5 days 12 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.
Does OldHabbitsDK hold a steady tick rate?
The 48-hour average is 33 server fps; 20 is the lowest observed. The world held up to 138,759 entities at its peak, buildings and deployables included. Memory use peaked at 5,217 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does OldHabbitsDK run from?
A region is not published by OldHabbitsDK. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 80.209.114.142:28015.
Which Rust version is OldHabbitsDK running?
On Linux, OldHabbitsDK runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on OldHabbitsDK?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.
On what timetable does OldHabbitsDK run its wipes?
On record so far are too few of OldHabbitsDK's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 11 hours.
Server tags
What do the server tags on OldHabbitsDK mean?
Tags published by OldHabbitsDK and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does OldHabbitsDK appear?
You will find OldHabbitsDK on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to OldHabbitsDK?
Enter client.connect 80.209.114.142:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.