Station XX-15326 · no signal
-=Dimikastafari=- Staging Test
Offline 80.200.23.239:28015 checked 9d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 28 Sep, 21:51 UTC30d ago | M0.0▲rising | 2 | – | running | 1 | |
| Mon 28 Sep, 09:17 UTC30d ago | M0.3▲rising | 2 | – | 0.5 days | 0 | |
| Sun 27 Sep, 21:20 UTC31d ago | M0.3▲rising | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on -=Dimikastafari=- Staging Test?
The map on -=Dimikastafari=- Staging Test is procedural, produced by the game.
Which settings and rules apply on -=Dimikastafari=- Staging Test?
No gather rate appears in the name of -=Dimikastafari=- Staging Test. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on -=Dimikastafari=- Staging Test right now?
No players are recorded on -=Dimikastafari=- Staging Test at this moment; it is offline, and the last sighting was 9 days 3 hours ago.
How does -=Dimikastafari=- Staging Test rank against other Rust servers?
Over the last seven days, -=Dimikastafari=- Staging Test recorded enough player hours to reach #15,326 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does -=Dimikastafari=- Staging Test stay online?
As recorded now, -=Dimikastafari=- Staging Test is not reachable, the last contact having been 9 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.
Where in the world is -=Dimikastafari=- Staging Test hosted?
No region is published by -=Dimikastafari=- Staging Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 80.200.23.239:28015 is the address it uses.
What build of Rust does -=Dimikastafari=- Staging Test use?
-=Dimikastafari=- Staging Test is running Rust network protocol 2635 and build 168464 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on -=Dimikastafari=- Staging Test?
2 players, on average, was the busiest crowd at its recent wipes. 4 hours after the latest wipe, the crowd peaked.
How often does -=Dimikastafari=- Staging Test wipe, and on which days?
There is no next wipe to predict at -=Dimikastafari=- Staging Test, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 30 days 3 hours.
Server tags
What do the server tags on -=Dimikastafari=- Staging Test mean?
The game's server browser reads the tags -=Dimikastafari=- Staging Test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168464 (Build): It runs game build 168464; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does -=Dimikastafari=- Staging Test appear?
You will find -=Dimikastafari=- Staging Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to -=Dimikastafari=- Staging Test?
Enter client.connect 80.200.23.239:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.