Rust Server TrendsSeismic network · station log
Recording Stations11,596 Players34,156 Active2,853 Wipes · 3 h64 48 h

Station XX-4832 · recording

Picker-Kumpels RUST 24/7

Online 80.147.75.52:28015 checked 10m ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,832
top 22%
Last wipe
26d ago
no schedule published
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4832 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 23:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5206:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW26d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 158 on average
49/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
29/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
12/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Picker-Kumpels RUST 24/7?

Picker-Kumpels RUST 24/7 runs a procedural map of size 6,000 with seed 8072007, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Picker-Kumpels RUST 24/7?

The name of Picker-Kumpels RUST 24/7 gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on Picker-Kumpels RUST 24/7 right now?

At this moment, Picker-Kumpels RUST 24/7 records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 2 players.

How does Picker-Kumpels RUST 24/7 rank against other Rust servers?

Over the last seven days, Picker-Kumpels RUST 24/7 recorded enough player hours to reach #4,832 worldwide, placing it in the top 22% of all ranked servers.

Server facts

How reliably does Picker-Kumpels RUST 24/7 stay online?

Right now, you can reach Picker-Kumpels RUST 24/7. Its reported uptime points to a restart about 5 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Picker-Kumpels RUST 24/7 perform under load?

Its average server fps over the last 48 hours was 107, and it never dropped below 56. The world held up to 216,633 entities at its peak, buildings and deployables included. Memory use peaked at 6,672 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Picker-Kumpels RUST 24/7 run from?

Nothing about a region comes from Picker-Kumpels RUST 24/7. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 80.147.75.52:28015.

Which Rust version is Picker-Kumpels RUST 24/7 running?

Rust network protocol 2635 and build 168909 on Linux is what Picker-Kumpels RUST 24/7 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Picker-Kumpels RUST 24/7?

On average, the busiest point of its recent wipes drew 4 players. 24 hours after the latest wipe, the crowd peaked.

How often does Picker-Kumpels RUST 24/7 wipe, and on which days?

At the force wipe each month Picker-Kumpels RUST 24/7 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 11 hours is how long the current world has been running.

Tags

What do the server tags on Picker-Kumpels RUST 24/7 mean?

These are the tags Picker-Kumpels RUST 24/7 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Picker-Kumpels RUST 24/7 appear?

The Rust Server Trends lists that take in Picker-Kumpels RUST 24/7 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to Picker-Kumpels RUST 24/7?

You can connect by pressing F1 in Rust and typing client.connect 80.147.75.52:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.