Rust Server TrendsSeismic network · station log
Recording Stations11,675 Players48,284 Active3,207 Wipes · 3 h121 48 h

Station XX-15892 · no signal

Stolby Lobby Test

Offline 80.128.61.61:28015 checked 29d ago

moddedcarbon
Connect
Players now
1/ 16
6% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,892
top 66%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15892 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 10:54 UTC29d ago M0.0steady 1 – running 1
Sun 27 Sep, 14:16 UTC30d ago M0.0steady 1 – 0.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 162 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
50/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
39/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
7/ 200
CSL Scenery Budget Test groups of 8+ · 85 on average
0/ 500
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Stolby Lobby Test?

No gather rate appears in the name of Stolby Lobby Test. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Stolby Lobby Test?

Stolby Lobby Test is not responding at this moment and is offline, last seen 29 days 5 hours ago.

How does Stolby Lobby Test rank against other Rust servers?

The last seven days of player hours place Stolby Lobby Test at #15,892, in the top 66% of all ranked servers.

Operator and location

How reliably does Stolby Lobby Test stay online?

No contact with Stolby Lobby Test right now, and the last recorded contact was 29 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Stolby Lobby Test hosted?

A region is not published by Stolby Lobby Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 80.128.61.61:28015 is the address it uses.

Which Rust version is Stolby Lobby Test running?

Stolby Lobby Test is running Rust network protocol 2633 and build 165217 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Stolby Lobby Test?

On average, the busiest point of its recent wipes drew 1 players. 10 hours after the latest wipe, the crowd peaked.

On what timetable does Stolby Lobby Test run its wipes?

The rhythm of Stolby Lobby Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 30 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on Stolby Lobby Test mean?

Tags published by Stolby Lobby Test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp16 (Max players): The server has 16 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Stolby Lobby Test appear?

These Rust Server Trends lists include Stolby Lobby Test: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to Stolby Lobby Test?

To join, enter client.connect 80.128.61.61:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp16
Max players The server has 16 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.