Station XX-15349 · no signal
SystemOfAGamer - NO EAC x10 PVE
Offline 79.98.46.86:28015 checked 3d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 87d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SystemOfAGamer - NO EAC x10 PVE?
A procedural map runs on SystemOfAGamer - NO EAC x10 PVE, generated by the game.
Which settings and rules apply on SystemOfAGamer - NO EAC x10 PVE?
Going by its name, SystemOfAGamer - NO EAC x10 PVE runs 10x gather. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.
Live population
What is the current population on SystemOfAGamer - NO EAC x10 PVE?
SystemOfAGamer - NO EAC x10 PVE is not responding at this moment and is offline, last seen 3 days 11 hours ago. The population averaged 0 players over the past week.
How does SystemOfAGamer - NO EAC x10 PVE rank against other Rust servers?
The last seven days of player hours place SystemOfAGamer - NO EAC x10 PVE at #15,349, in the top 69% of all ranked servers.
Server facts
How reliably does SystemOfAGamer - NO EAC x10 PVE stay online?
As recorded now, SystemOfAGamer - NO EAC x10 PVE is not reachable, the last contact having been 3 days 11 hours ago. 85 of 168 hours in the last 7 full days were up time, 51% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does SystemOfAGamer - NO EAC x10 PVE run from?
No region is published by SystemOfAGamer - NO EAC x10 PVE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.98.46.86:28015.
What build of Rust does SystemOfAGamer - NO EAC x10 PVE use?
Rust network protocol 2631 and build 158240 on Linux is what SystemOfAGamer - NO EAC x10 PVE runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does SystemOfAGamer - NO EAC x10 PVE wipe, and on which days?
Too few wipes of SystemOfAGamer - NO EAC x10 PVE are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 87 days 6 hours.
Server tags
What do the server tags on SystemOfAGamer - NO EAC x10 PVE mean?
Tags published by SystemOfAGamer - NO EAC x10 PVE and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs158240 (Build): It runs game build 158240; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SystemOfAGamer - NO EAC x10 PVE appear?
You will find SystemOfAGamer - NO EAC x10 PVE on the following Rust Server Trends lists: 10x Rust servers, Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Gather rate: 10x.
Connecting
What steps get you onto SystemOfAGamer - NO EAC x10 PVE?
Enter client.connect 79.98.46.86:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.