Station XX-14120 · no signal
Local PvE - Singleplayer+
Offline 79.234.32.139:28015 checked 43d ago
- Players now
- 1/ 4
- 25% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,120
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Local PvE - Singleplayer+?
Local PvE - Singleplayer+ uses a procedural map, which the game generates.
Which settings and rules apply on Local PvE - Singleplayer+?
You will find no gather rate in the name of Local PvE - Singleplayer+. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Local PvE - Singleplayer+ right now?
No players are recorded on Local PvE - Singleplayer+ at this moment; it is offline, and the last sighting was 43 days 16 hours ago.
How does Local PvE - Singleplayer+ rank against other Rust servers?
On player hours for the past week, Local PvE - Singleplayer+ sits at #14,120, which puts it inside the top – of every ranked server.
Server facts
How reliably does Local PvE - Singleplayer+ stay online?
As recorded now, Local PvE - Singleplayer+ is not reachable, the last contact having been 43 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 15 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Local PvE - Singleplayer+ hosted?
A region is not published by Local PvE - Singleplayer+. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.234.32.139:28015.
Which Rust version is Local PvE - Singleplayer+ running?
Rust network protocol 2633 and build 163794 on Windows is what Local PvE - Singleplayer+ runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Local PvE - Singleplayer+ wipe, and on which days?
On record so far are too few of Local PvE - Singleplayer+'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 43 days 17 hours is how long the current world has been running.
Lists and tags
What do the server tags on Local PvE - Singleplayer+ mean?
These are the tags Local PvE - Singleplayer+ publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Local PvE - Singleplayer+ appear?
You will find Local PvE - Singleplayer+ on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Local PvE - Singleplayer+?
You can connect by pressing F1 in Rust and typing client.connect 79.234.32.139:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.