Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players39,600 Active2,856 Wipes · 3 h135 48 h

Station XX-14305 · no signal

TournamentArena LOCAL TEST

Offline 79.139.208.40:28015 checked 33d ago

moddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,305
top 61%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14305 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 26 Sep, 13:29 UTC33d ago M0.0steady 1 – running 1
Thu 24 Sep, 14:10 UTC35d ago M0.0rising 1 – 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
39/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
13/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
36/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
48/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on TournamentArena LOCAL TEST?

You will find no gather rate in the name of TournamentArena LOCAL TEST. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on TournamentArena LOCAL TEST right now?

No players are recorded on TournamentArena LOCAL TEST at this moment; it is offline, and the last sighting was 33 days 14 hours ago.

How does TournamentArena LOCAL TEST rank against other Rust servers?

On player hours for the past week, TournamentArena LOCAL TEST sits at #14,305, which puts it inside the top 61% of every ranked server.

Server details

How reliably does TournamentArena LOCAL TEST stay online?

No contact with TournamentArena LOCAL TEST right now, and the last recorded contact was 33 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does TournamentArena LOCAL TEST run from?

A region is not published by TournamentArena LOCAL TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 79.139.208.40:28015.

Which Rust version is TournamentArena LOCAL TEST running?

Rust network protocol 2633 and build 165217 on Windows is what TournamentArena LOCAL TEST runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on TournamentArena LOCAL TEST?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

How often does TournamentArena LOCAL TEST wipe, and on which days?

On record so far are too few of TournamentArena LOCAL TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 33 days 15 hours is how long the current world has been running.

Tags

What do the server tags on TournamentArena LOCAL TEST mean?

The game's server browser reads the tags TournamentArena LOCAL TEST publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TournamentArena LOCAL TEST appear?

You will find TournamentArena LOCAL TEST on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to TournamentArena LOCAL TEST?

Enter client.connect 79.139.208.40:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.