Station XX-13613 · no signal
[ESP]FOREVER
Offline 79.112.86.235:28015 checked 27d ago
- Players now
- 1/ 400
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,613
- top 59%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 400 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [ESP]FOREVER?
[ESP]FOREVER runs a procedural map of size 4,000 with seed 100816564, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [ESP]FOREVER?
You will find no gather rate in the name of [ESP]FOREVER. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [ESP]FOREVER?
A reading taken now finds [ESP]FOREVER offline; the most recent activity was 27 days 11 hours ago.
How does [ESP]FOREVER rank against other Rust servers?
On player hours for the past week, [ESP]FOREVER sits at #13,613, which puts it inside the top 59% of every ranked server.
Server details
How reliably does [ESP]FOREVER stay online?
[ESP]FOREVER is down at the moment; the last recorded contact was 27 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does [ESP]FOREVER run from?
A region is not published by [ESP]FOREVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 79.112.86.235:28015 is the address it uses.
What build of Rust does [ESP]FOREVER use?
[ESP]FOREVER is running Rust network protocol 2634 and build 166494 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [ESP]FOREVER?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
How often does [ESP]FOREVER wipe, and on which days?
The force wipe is the only wipe [ESP]FOREVER takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 12 hours is how long the current world has been running.
Lists and tags
What do the server tags on [ESP]FOREVER mean?
The game's server browser reads the tags [ESP]FOREVER publishes: gmvanilla (Game mode): Survival in vanilla mode; mp400 (Max players): Slots: 400; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [ESP]FOREVER appear?
You will find [ESP]FOREVER on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to [ESP]FOREVER?
You can connect by pressing F1 in Rust and typing client.connect 79.112.86.235:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.